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CPSC 426 Computer Animation
Motion in computer graphics for characters and their environments. Keyframing, inverse kinematics, particle systems, rigid body dynamics, contact and collision, controller-based active motion, motion capture.
Pre-reqs: CPSC 314.
|Status||Section||Activity||Term||Interval||Days||Start Time||End Time||Comments|
|Restricted||CPSC 426 201||Lecture||2||Mon Wed Fri||8:00||9:00|
Offered in alternate years with CPSC 424
|Blocked||CPSC 426 2W1||Waiting List||2||Mon Wed Fri||8:00||9:00|