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CPSC 426 Computer Animation

Motion in computer graphics for characters and their environments. Keyframing, inverse kinematics, particle systems, rigid body dynamics, contact and collision, controller-based active motion, motion capture.

This course is eligible for Credit/D/Fail grading. To determine whether you can take this course for Credit/D/Fail grading, visit the Credit/D/Fail website. You must register in the course before you can select the Credit/D/Fail grading option.

Credits: 3

Pre-reqs: CPSC 314.


No sections offered for 2018 Summer.