CPSC_V 427 - 201
Video Game Programming
Video game programming techniques and technologies, including rendering, animation, interaction, game AI, real-time software development for games; start-to-finish simple video-game design and implementation. [1.5–1.5-1] Prerequisites: CPSC_V 314 and one of MATH_V 200, MATH_V 217, MATH_V 226, MATH_V 253 and one of MATH_V 152, MATH_V 221, MATH_V 223.
- Section
- CPSC_V 427 -201
- Campus
- Vancouver
- Delivery Mode
- In person
- Term
- 2025-26 Winter Term 2 (UBC-V)
- Instructional Format
- Lecture
- Credits
- 3.00
- Start Date
- End Date
- Days
- Wednesday
- Start Time
- 03:00 pm
- End Time
- 04:00 pm
- Instructor(s)
-
- Chris Kerslake